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Northgate Primary School

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Computing - Digital Leaders Blog

Digital Leaders

Welcome to the Digital Leaders Blog Page!

 

Meet our Digital Leaders:

 

Y3: Lianna, Treasure, Divjot

Y4: Gurpuran, Ellis, Lacey-Mae, Izza

Y5: Ahmad, Tharveen, Zack, Rugved

Y6: Adam, Justin, Sara, Evie, Abeenash, Michalina, Leja, Aayan

 

We meet weekly to add text, video and images, to show you what we have been learning in Computing, this term.

We hope you enjoy reading about the Computing skills Northgate pupils are developing!

 

Miss Pribelszki - Computing Teacher

YEAR 1

 

GROUPING OBJECTS

Year 1 are learning how to log in, open and save documents.

They are developing their mouse skills to drag and drop text and images within a PowerPoint.

Y1 are learning to group objects, label them and to say which group has more/less/most/least.

 

YEAR 2

 

PICTOGRAMS

Year 2 have been learning how to use J2Data to create pictograms. They have asked their class mates how they travelled to school and about their favourite fruit. Year 2 then created tally charts, totalled up their tallies and created pictograms. 

YEAR 3

SCRATCH DANCE

 

DESKTOP PUBLISHING

 

In Year 3 we have been using fonts to change the style and size and colour. To change it you highlight. To do it go up to 72 and for the colour you can make your own colour for the style there are over 14 styles. We were making a card all about me. It was so cool and we were learning 3 things at the same time and people can learn more about you and for this writing MV Boli it is so fun you can do a rainbow or random colour.  

By Lianna

In Year 3 we have been changing font, size and colour for our invitation. You can make it big or small and you can change the colour to the writing could be blue or any other colour. Here is my birthday invitation, made using Canva templates. We added images.

By Divjot

BRANCHING DATABASES

In  Year 3  we  have been  learning  to  ask  closed  and  open  questions on  j2data to make a branching database. We are using animals and different things like food and body parts. We use questions like are they fast or do they have 4 legs to separate them. You can use does it have fur for dogs. You need 6 animals. You need to make them go in 2 groups and sometimes you do not want to make it look stairs.

By Lianna

YEAR 4

DATA LOGGING

In Year 4 we also have been learning to use a data logger and a probe. To use them you need an IPad then you need to open the data logger app. You tap on the bullets then you find one and tap the circles on that one. To turn it on there’s a white plastic button. Press it that’s how you use it.

And now the probe. There’s a button on the top of it so press it and it’s already connected. The data logger can detect lux, DB and the probe can detect heat and cold.

By Ellis

 

In Year 4 we have been learning about using a data logger. We took the data logger outside. We put the data logger under a bush to see how dark it was. It was really dark (not many lux). After we put the data logger in a bush we put it in sunny bit and it went very high lux. The week after we put the top of the data logger into hot water and then ice. When we looked at the temperature it was high for the hot water and for the ice it was really cold.

By Lacey-Mae

 

PHOTO EDITING

 

In Year 4 we have been learning about using the snipping tool and to insert pictures on power point by taking a picture of our self and snipping our faces. Then we chose an animal face then we cut out the animal face then inserted our faces on the animal body so our body looks like we are the animal that we chose. We used lots of filters and I chose the glow one.

By Lacey Mae

 

In Year 4 we did photo editing. To edit an image you select what you want and it will say FORMAT, and artistic affects will come up and click on it and 22 EFECTS will come. Choose the one that you like and you can choose how bright you like or how dark you like it. You can also stop pictures of food from looking rotten! You can do all of that by clicking a few buttons from photo editing and here is mine.  

By Gurpuran

 

In Year 4 we have been learning about photo editing. We have also learned about the snipping tool.

To get the snipping tool you have to go to the browse and type snipping tool and then click it and snip anything you want out.

To edit the photo you need to insert a picture into power point and then you click the picture and then go to format and then you can change the brightness and saturation and colour that’s how you use them.

You can also put a filter on any image by inserting an image then click format

By Ellis

YEAR 5

DATABASES

 

In Year 5 we are learning how to use j2databases. To make a chart click on the chart button. Then click where the x is. After that click on the one that you want to see. Finally, click on the graph you want to see and it will show you how many of all the things e.g how many people are 21 years old. We used this method to answer questions.

We used the titanic and the different fields are:

Age, First name, Surname, Title, Gender, Boarded, Class (1st, 2nd and 3rd class), S (survivors) and v (victim)

By Zack

 

 

In Year 5, we have been learning about databases using j2data (http://j2data.com). We are learning about the Titanic. You can see how many people have died, survived, title, first names (alphabetical), surnames (alphabetical), gender, boarded, class, age.

So you have to open j2 data and go in data bases after that you have to press the examples after that you will see one more tab saying my files. You have to press titanic passengers and go on charts. Press x and choose something and it will show you something about what you pressed in x also, you can press file view to see people on the titanic more closely. If you want to see all the people you can press table view.

By Rugved

 

In Year 5 we have been learning how to use j2 databases. We went on j2 data ‘Titanic Passenger List.’ There were Titles, Gender, Class, Boarded, S or V (S=Survivor. V=Victim/Deceased/Dead) and Age!

 We went on the chart button once you’re on it and choose a topic like Gender, and the pie chart, vertical or horizontal bars and the biggest/tallest piece of pie chart/bar. We used the charts for questions e.g. how many people died? Etc. We used the different charts to answer the questions!

By Ahmad

YEAR 6

SEARCH ENGINES

Web crawlers are robots that crawl through every website finding a website which has the word you searched for. It gives you the websites which had that word. So if you searched a word like sandwich it would find websites who sell sandwiches or facts about them or even the best sandwiches.

 Let`s say you have a family computer so a family member searches for something like adult shoes. Then you go on the computer searching for ham or something like that. The web crawler thinks you like adult shoes because your family searched for adult shoes but they don’t know you’re a different person. So it gives you ads on adult shoes because they think you need shoes.

 Sometimes different search engines end up giving you different websites. There are search engines like Swiss cows, Ecosia, Bing, Safari, Google, Yahoo, Duck Duck Go and a lot more. Some of them track your data like Google but there`s some like Swiss cows which don`t track your data.

By Aayan

 

 

In Y6, we have been learning about search engines and web browsers. In computing we learnt that Duck Duck Go is a search engine that doesn’t save the search data. Swiss Cow is a search engine that doesn’t track you and has completely private searches . Yahoo, Google and Bing are search engines that save your data and track you.

 

We have also been learning about web crawlers and websites . There are many different web browsers and the most popular one is Google Chrome but there are also many more which are known as  Safari, Internet Explorer and Mozilla Firefox.

BY SARA

 

CRUMBLE

In Year 6 we`ve been using Crumble to program. We have things like crocodile clips, batteries, sparkles and a part which allows us to tell the computer what to do called a crumble controller. We connect the battery to the controller so the controller can work. Then we connect the controller to either the sparkle or motor you can even add both! Here`s an image on where the crocodile clips go if you want to make one:

Once you have done that you can code. Now you will have to open up Crumble and then do some coding! What you have to do depends on what you want to happen which part how long. It may seem a bit complicated but it`s actually not that hard. Here is a picture:

So first we have the program start box that allows us to actually start the program and make it do what tell we told it to do. Then we have the forever loop where it repeats what we told it to do, forever. If you don’t want this or only want this to happen once simply remove the forever loop. If you need this to happen an amount of times add the “do 10 times” box and select the 10 and make it as much as you need. Now let’s make the sparkle; first we have set sparkle 0 to red. If you click the colour you can make it whatever colour you want. Then add the wait 1.0 seconds you can change it to whatever amount of seconds you want. Then add the turn sparkle off box. Now that will turn the sparkle off and then it will repeat how many times you put it to with the forever loop or “do 10 times” box or if you just wanted to happen once now press the green pause button to make it work.

By Aayan

 

In Year 6, we are learning about Crumble, how to use the sparkle and the light sensor. You have to plug the USB cable into the computer and then the other side of it put three crocs into the crumble controller. Afterwards you have to plug the crocs into + - and D. With the same crocs, plug them into the sparkle. On the other side of the crumble controller get two crocs and plug them on the first plus and first minus on the battery. DON’T FORGET TO TURN THE BATERRY ON! You now go onto Crumble and start the programing. First put on program start, do forever loop, set sparkle 0 to any colour you want, wait as many seconds as you want, turn sparkle 0 off and you can repeat the pattern but with different colours. It is good to explore with the wait time.

TOP TIP: When you program it, use the forever loop.

BY Evie

In Y6 we have been learning how to make circuits with a crumble controller, a sparkle (RGB LED), a battery box with switch and short circuit protection, croc leads and a USB Cable. You always connect minus to minus, plus to plus and D to D when you’re connecting the croc leads to the crumble, sparkle and batteries. You connect one cable to the plus on the crumble and connect the other end to the plus on the sparkle. Then connect another cable from the minus on the crumble to the minus on the sparkle and connect the D on the sparkle to the D on the crumble. On the other side, you connect plus on the batteries onto the plus on the crumble then connect minus to minus on the batteries. To connect it to the device you use a USB cable that connects to the crumble. If the crumble glows red that means something is incorrect like the connections, coding or the batteries aren’t turned on. To make the sparkle work, you have to code it correctly. We always start with ‘program start’ then place ‘turn sparkle to (your colour)’ this will make the sparkle light up the colour you programmed it to. If you want your sparkle to stay on for a limited amount of time put ‘wait 1 seconds’ you can change it to which time you want. The last thing to do is to play the coding and the sparkle flashes one time. If you want it to flash forever, place a forever loop and put all the coding inside it.

by Leja

 

In Year 6, we’ve been learning about Crumble. Crumble is where you code and you make the components do something. For example this picture: I am going to label the components.

 

In Year 6, we have been learning how to construct and program circuits using Crumble. We have programmed and assembled lights, buzzers, buttons and we tried to program and assemble the light sensor but we found that the first time we tried to do the light sensor it was unsuccessful but the second time we did it, it worked. We used a battery pack to fuel the electricity and crocodile cables to conduct the electricity to set off the buzzer for example. The crumble controller is like our motherboard. There are 12 points where you can connect the cables and they each have a symbol. In order to program the Crumble, you use the USB cable to plug it into the computer/laptop.  You have to install the Crumble app before you can program. When you’re on the app, you drag the different coding blocks like in Scratch. It is easy to find pictures of how to assemble your circuit on the internet and you can even find it on the Crumble website.

 

Light (sparkle):   With the sparkle, you can assemble a circuit that lets it light up but that also depends on a certain block of coding. The coding is simple and you use an app that’s called Crumble to program. You can find the programming on browsers such as Google or Bing. The coding will cause the sparkle to flash when played. You can make it flash faster or slower or for a longer amount of time. It is possible to change the colours and ad many colours to make it flash like a rainbow.

 

Motor:

We learnt how to do the motor recently. The set of of programming is very simple and easy. You can put something on the rotating bit when programmed so it looks like its moving. The programming causes the motor to spin and vibrate. It vibrates more depending on the speed of the motor that it was programmed to go at. The circuit is the same as the sparkle circuit but you add the motor on.

Here are some images of the coding and structure of a sparkle, (aka a light):

By Michalina

 

WEB PAGE CREATION

 

In Year 6, we have been learning to make webpages by using Google sites. Everyone chose a subject that they knew a lot about for their webpage topic. We did a practice webpage on PowerPoint before going onto Google sites. We used our school email to log into Google chrome. We put in display boxes and added images. Some of us used Pixabay as it is a website that has loads of pictures that are copyright free. Some of us used Google sites to import the images. We divided and wrote our facts under three subheadings. Some people added more facts or more images. Everyone had to upload at least one video that explained the subject. Have a look at my guinea pig page!

-Michalina

 

In Year 6, we are learning how to make our own websites using Google Sites. You can add pictures to show the people what you are writing about. You can also add videos by right clicking and pressing copy link address. Then go onto Google Sites and then paste it into the embed box. That is how to add videos. We also have to add photo credit to make sure we are keeping copyright laws. From Evie-Rose­­­­­­.

This is the clarinet website I am making:

In Year 6, we are learning about how to make webpages and we are using Google Sites to make it. You can add videos by right clicking and it would say copy link address then add it where it says URL and put it in the link. We also learnt about copyright if you got a picture you have to put the name of who you burrowed the picture on and that’s called photo credit.

By Abeenash

This is my website:

Y6 SENSING - Crumble Coding

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Abeenash And Evie Explain How To Make A Buzzer Sound-1.m4v

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How To Make A Flashing Light Sequence-1.m4v

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Leja And Michalina Explain How To Code Flashing Lights On A Crumble Controller-1.m4v

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